WyndancerServer
Offline 99.170.43.206:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 282/ 300
- 585/ 600
- 470/ 500
- 130/ 200
- 482/ 525
- 212/ 250
Quick answers
Tags and search
Where does WyndancerServer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry WyndancerServer are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on WyndancerServer?
The server browser shows these tags for WyndancerServer: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of WyndancerServer?
There is no published region for WyndancerServer. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 99.170.43.206:28015.
Is WyndancerServer up, and how often does it stay online?
The server WyndancerServer is not reachable at the moment; the last sighting was 34 days 10 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is WyndancerServer on?
On Windows, WyndancerServer runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does WyndancerServer wipe?
Too few wipes are on record for WyndancerServer to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 44 days 9 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to WyndancerServer?
The name of WyndancerServer contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on WyndancerServer?
WyndancerServer uses a game-generated procedural map.
Player count
How many players are on WyndancerServer?
Right now WyndancerServer is offline, with its last appearance 34 days 10 hours ago.
What position does WyndancerServer hold in the server rankings?
Over the last seven days, WyndancerServer is #14,204 by player hours, among the top – of all ranked servers.
How to join
What's the way to join WyndancerServer?
To join, open Rust, hit F1, and enter client.connect 99.170.43.206:28015. Or click Launch Rust on this page to open the game through Steam and connect.