Rust #1
Offline 99.199.176.14:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence
Coming wipes
- 18d 9hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTC FW16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 316/ 300
- 591/ 600
- 452/ 500
- 128/ 200
- 565/ 525
- 213/ 250
Quick answers
Tags and listings
Where does Rust #1 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Rust #1 are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Rust #1?
The server browser shows these tags for Rust #1: gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167058 (Build): This server runs build 167058; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is Rust #1 in?
No region comes from Rust #1. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 99.199.176.14:28015.
What's the uptime like for Rust #1?
Rust #1 is down at the moment; it was last up 10 days 4 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for Rust #1?
Rust network protocol 2634 and build 167058 is what Rust #1 runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe info
How often does Rust #1 wipe?
The only wipe Rust #1 takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. This world has been running since 16 days 15 hours ago.
What happens on wipe day at Rust #1?
The average peak across recent wipes is 1 players. 6 hours after the latest wipe started, the crowd hit its peak.
Settings and map
What settings are in place on Rust #1?
The name of Rust #1 contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Rust #1?
Rust #1 uses a game-generated procedural map.
Player count
What's the population like on Rust #1?
Right now Rust #1 is offline, with its last appearance 10 days 4 hours ago.
Where does Rust #1 sit in the rankings?
For player hours in the last seven days, Rust #1 ranks #15,907, within the top 72% of ranked servers.
How to join
How do you get into Rust #1?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 99.199.176.14:28015.