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Dive report

WASTEBORN TEST SERVER

Offline 99.229.132.34:28018 checked 1d ago

Drop in
1/ 100 players now 1% full
17-day averagepeak 1
#11,975ranktop 54%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeakWipe
00.250.50.75121:0022:00Wiped Fri 16 Oct, 21:10 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct18 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctSun 4 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 21:10 UTC1d ago – – running 1
Fri 16 Oct, 01:55 UTC2d ago 1 – 0.8 days 0
Sun 4 Oct, 00:44 UTC14d ago 0 – 12 days 0
Mon 21 Sep, 22:24 UTC26d ago 1 halved by day 1 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does WASTEBORN TEST SERVER appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include WASTEBORN TEST SERVER: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on WASTEBORN TEST SERVER?

gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list WASTEBORN TEST SERVER puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Is WASTEBORN TEST SERVER lag-free?

The last 48 hours saw an average of 240 server fps, never dropping below 240. Buildings, deployables and all other world objects added up to as many as 5,684 entities. Memory use peaked at 546 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find WASTEBORN TEST SERVER?

There is no published region for WASTEBORN TEST SERVER. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 99.229.132.34:28018.

Is WASTEBORN TEST SERVER up, and how often does it stay online?

Right now WASTEBORN TEST SERVER is offline, having last been seen 37 hours ago. Its reported uptime shows a restart about 54 minutes ago. It was up 2% of the time over the last full 7 days, 3 of 168 hours. The first sighting by Rust Going Deep was on 20 September 2026.

What is the Rust version for WASTEBORN TEST SERVER?

On Windows, WASTEBORN TEST SERVER runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does WASTEBORN TEST SERVER wipe?

WASTEBORN TEST SERVER wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 39 hours ago.

What happens on wipe day at WASTEBORN TEST SERVER?

Recent wipes have averaged a busiest crowd of 1 players. 1 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 0% of recent wipes. It held on until day 1, then dipped below half.

Map and rules

Which rules and settings is WASTEBORN TEST SERVER running?

No gather rate appears in the name of WASTEBORN TEST SERVER. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

What's the map on WASTEBORN TEST SERVER?

The map on WASTEBORN TEST SERVER is procedural and size 1,500, generated by the game with seed 3486489. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

How many players are on WASTEBORN TEST SERVER?

WASTEBORN TEST SERVER was last seen 37 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1. At 22:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What position does WASTEBORN TEST SERVER hold in the server rankings?

Over the last seven days, WASTEBORN TEST SERVER is #11,975 by player hours, among the top 54% of all ranked servers.

Getting in

What's the process to join WASTEBORN TEST SERVER?

Open Rust and press F1, then type client.connect 99.229.132.34:28018. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players It holds 100 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.