The Island | Build & Combat Practice
Offline NA 99.235.133.57:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does The Island | Build & Combat Practice appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include The Island | Build & Combat Practice: Rust aim training servers, Rust build and creative servers, Rust creative servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Creative ^c, Combat training ^d and Build server ^k; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on The Island | Build & Combat Practice?
gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): There are 20 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^c (Creative): It's a sandbox: skip the gathering and build what you want; ^d (Combat training): Train your aim and PvP skills; the loot is provided; ^k (Build server): Work on base designs and practise building; NA (North America): In the server browser it appears under North America — that is the tag list The Island | Build & Combat Practice puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of The Island | Build & Combat Practice?
The NA tag marks The Island | Build & Combat Practice as being in North America. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 99.235.133.57:28015.
What's the uptime like for The Island | Build & Combat Practice?
Right now The Island | Build & Combat Practice is offline, having last been seen 2 days 4 hours ago. In the last full 3 days, 29 of 72 hours were online, 40% uptime. 14 October 2026 is when Rust Going Deep first saw it.
What Rust version is The Island | Build & Combat Practice on?
The version on The Island | Build & Combat Practice is Rust network protocol 2634 and build 167781, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does The Island | Build & Combat Practice follow for wipes?
Too few wipes are on record for The Island | Build & Combat Practice to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 3 days 12 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to The Island | Build & Combat Practice?
No gather rate appears in the name of The Island | Build & Combat Practice. The group limit is the game's default of 8 players. It runs combat training, loot is handed out for aim and PvP practice. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on The Island | Build & Combat Practice?
The map on The Island | Build & Combat Practice is procedural and size 4,000, generated by the game with seed 481981. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
What's the population like on The Island | Build & Combat Practice?
The Island | Build & Combat Practice was last seen 2 days 4 hours ago and is offline as you read this. For the past week, players averaged 0 with a high of 1.
What's The Island | Build & Combat Practice's rank among Rust servers?
Over the last seven days, The Island | Build & Combat Practice sits at #9,521 by player hours, among the top 43% of all ranked servers and #1,273 in North America.
Getting in
What's the process to join The Island | Build & Combat Practice?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 99.235.133.57:28015.