Crackpot2000's World
Offline 99.247.111.52:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 291/ 300
- 585/ 600
- 473/ 500
- 129/ 200
- 493/ 525
- 213/ 250
Quick answers
Tags and search
Where does Crackpot2000's World appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Crackpot2000's World: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Crackpot2000's World?
The server browser shows these tags for Crackpot2000's World: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find Crackpot2000's World?
Crackpot2000's World does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 99.247.111.52:28015.
Is Crackpot2000's World up, and how often does it stay online?
Crackpot2000's World is down at the moment; it was last up 14 days 5 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 4 October 2026.
What Rust version is Crackpot2000's World on?
The version on Crackpot2000's World is Rust network protocol 2634 and build 166652, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does Crackpot2000's World wipe?
The wipes recorded for Crackpot2000's World are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 14 days 6 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to Crackpot2000's World?
Its name does not state a gather rate for Crackpot2000's World. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
What's the map on Crackpot2000's World?
The map on Crackpot2000's World is procedural, made by the game.
Player count
How many players are on Crackpot2000's World?
Right now Crackpot2000's World is offline, with its last appearance 14 days 5 hours ago.
Where does Crackpot2000's World sit in the rankings?
Over the last seven days, Crackpot2000's World is #15,986 by player hours, among the top 71% of all ranked servers.
How to join
How do you get into Crackpot2000's World?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 99.247.111.52:28015.