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Dive report

Name of Server as Shown on the Client Server List

Offline 99.255.20.80:28015 checked 4d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,322ranktop 70%
4d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct22 Oct23 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Name of Server as Shown on the Client Server List appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Name of Server as Shown on the Client Server List: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on Name of Server as Shown on the Client Server List?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list Name of Server as Shown on the Client Server List puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Where can you find Name of Server as Shown on the Client Server List?

There is no published region for Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 99.255.20.80:28015.

How reliable is Name of Server as Shown on the Client Server List?

The server Name of Server as Shown on the Client Server List is not reachable at the moment; the last sighting was 4 days 22 hours ago. It was up 0% of the time over the last full 4 days, 0 of 96 hours. 20 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Name of Server as Shown on the Client Server List?

Rust network protocol 2634 and build 167781 is what Name of Server as Shown on the Client Server List runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

How often does Name of Server as Shown on the Client Server List wipe?

Name of Server as Shown on the Client Server List's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 4 days 22 hours is how long ago this world came into being.

Settings and map

Which rules and settings is Name of Server as Shown on the Client Server List running?

Its name does not state a gather rate for Name of Server as Shown on the Client Server List. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on Name of Server as Shown on the Client Server List?

The map on Name of Server as Shown on the Client Server List is procedural, made by the game.

Player count

How many players are on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List was last seen 4 days 22 hours ago and is offline as you read this. The seven-day average for players here is 0.

What position does Name of Server as Shown on the Client Server List hold in the server rankings?

For player hours in the last seven days, Name of Server as Shown on the Client Server List ranks #15,322, within the top 70% of ranked servers.

How to join

What's the process to join Name of Server as Shown on the Client Server List?

Open Rust and press F1, then type client.connect 99.255.20.80:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.