Charlie (no decay)
Online 99.76.200.68:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 20h. The force wipe · high confidence
Coming wipes
- 18d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 00:36 UTC13d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 306/ 350
- 201/ 225
- 258/ 300
- 256/ 300
- 194/ 300
- 193/ 300
Quick answers
Tags and filters
Where does Charlie (no decay) appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Charlie (no decay) are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on Charlie (no decay)?
gmrust (Game mode): Survival, as standard Rust does it; mp8 (Max players): It holds 8 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe — that is the tag list Charlie (no decay) puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the performance like on Charlie (no decay)?
Average server fps for the last 48 hours was 85, and the lowest was 67. Buildings, deployables and all other world objects added up to as many as 114,762 entities. The top memory figure was 4,482 MB. Players experience lag when fps drops and entities climb.
What location is Charlie (no decay) in?
No region comes from Charlie (no decay). Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 99.76.200.68:28015.
How reliable is Charlie (no decay)?
Charlie (no decay) is up and reachable at the moment. The uptime it gives puts the last restart at roughly 6 days 20 hours ago. It was up 99% of the time over the last full 7 days, 167 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is Charlie (no decay) on?
Rust network protocol 2634 and build 167398 is what Charlie (no decay) runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does Charlie (no decay) follow for wipes?
One wipe a month is all Charlie (no decay) does, and that is the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 13 days 22 hours is how long ago this world came into being. Its tags publish a wipe schedule that runs monthly.
What can you expect on wipe day at Charlie (no decay)?
The average peak across recent wipes is 2 players. On the latest wipe, 16 hours passed before the crowd peaked.
Settings and map
What settings and rules have been applied to Charlie (no decay)?
Its name does not state a gather rate for Charlie (no decay). 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on Charlie (no decay)?
A game-generated procedural map of size 4,500 with seed 12345678 is in play on Charlie (no decay). You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
What's the population like on Charlie (no decay)?
Charlie (no decay) is holding 0 players on its 8 slots at the moment. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 15:00 UTC drew the most players, 1 on average.
Where does Charlie (no decay) sit in the rankings?
Over the last seven days, Charlie (no decay) is #10,016 by player hours, among the top 45% of all ranked servers.
Join info
What's the process to join Charlie (no decay)?
Open Rust and press F1, then type client.connect 99.76.200.68:28015. Alternatively, click Launch Rust on this page to join via Steam.