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Dive report

RUST UNTIMATE.RATE

Offline 1.46.1.136:28015 checked 7d ago

moddedoxide
Drop in
1/ 6 players now 17% full
07-day averagepeak –
#13,623ranktop 62%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RUST UNTIMATE.RATE appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RUST UNTIMATE.RATE are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp6 (Max players): The slot count is 6; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): It's on build 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 1.46.1.136:28015.

How reliable is RUST UNTIMATE.RATE?

Right now RUST UNTIMATE.RATE is offline, having last been seen 7 days 23 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 9 October 2026.

What Rust version is RUST UNTIMATE.RATE on?

Rust network protocol 2634 and build 166586 is what RUST UNTIMATE.RATE runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does RUST UNTIMATE.RATE wipe?

The wipes recorded for RUST UNTIMATE.RATE are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 15 days is how long ago this world came into being.

Settings and map

What settings are in place on RUST UNTIMATE.RATE?

No gather rate appears in the name of RUST UNTIMATE.RATE. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on RUST UNTIMATE.RATE?

A procedural map, generated by the game, is in play on RUST UNTIMATE.RATE.

Player stats

Is RUST UNTIMATE.RATE busy?

RUST UNTIMATE.RATE was last seen 7 days 23 hours ago and is offline as you read this.

What's RUST UNTIMATE.RATE's rank among Rust servers?

For player hours in the last seven days, RUST UNTIMATE.RATE ranks #13,623, within the top 62% of ranked servers.

Getting in

What's the process to join RUST UNTIMATE.RATE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 1.46.1.136:28015.

What each one means

Server tags

Published as mp6,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp6
Max players The slot count is 6.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166586
Build It's on build 166586.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.