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Dive report

RUST UNTIMATE.RATE

Offline 1.46.141.171:28015 checked 9d ago

moddedoxide
Drop in
1/ 6 players now 17% full
07-day averagepeak –
#14,536ranktop 66%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RUST UNTIMATE.RATE appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RUST UNTIMATE.RATE: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp6 (Max players): It holds 6 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): The build number is 166586; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What location is RUST UNTIMATE.RATE in?

There is no published region for RUST UNTIMATE.RATE. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 1.46.141.171:28015.

Is RUST UNTIMATE.RATE up, and how often does it stay online?

RUST UNTIMATE.RATE is down at the moment; it was last up 9 days 18 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 8 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for RUST UNTIMATE.RATE?

Rust network protocol 2634 and build 166586 is what RUST UNTIMATE.RATE runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does RUST UNTIMATE.RATE follow for wipes?

RUST UNTIMATE.RATE's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 14 days 11 hours.

Rules and settings

What settings are in place on RUST UNTIMATE.RATE?

No gather rate appears in the name of RUST UNTIMATE.RATE. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on RUST UNTIMATE.RATE?

The map on RUST UNTIMATE.RATE is procedural, made by the game.

Player count

How many players are on RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE was last seen 9 days 18 hours ago and is offline as you read this.

Where does RUST UNTIMATE.RATE sit in the rankings?

For player hours in the last seven days, RUST UNTIMATE.RATE ranks #14,536, within the top 66% of ranked servers.

Getting in

How do you get into RUST UNTIMATE.RATE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 1.46.141.171:28015.

What each one means

Server tags

Published as mp6,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp6
Max players It holds 6 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166586
Build The build number is 166586.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.