RUST UNTIMATE.RATE
Offline 1.46.216.237:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1/ 100
- 74/ 400
- 49/ 245
- 125/ 100
- 82/ 1000
- 5/ 700
Quick answers
Tags and filters
Where does RUST UNTIMATE.RATE appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RUST UNTIMATE.RATE are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp6 (Max players): It holds 6 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs162929 (Build): The build number is 162929; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find RUST UNTIMATE.RATE?
No region comes from RUST UNTIMATE.RATE. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 1.46.216.237:28015.
How reliable is RUST UNTIMATE.RATE?
Right now RUST UNTIMATE.RATE is offline, having last been seen 18 days 15 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 28 September 2026.
What Rust version is RUST UNTIMATE.RATE on?
The version on RUST UNTIMATE.RATE is Rust network protocol 2633 and build 162929, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
When does RUST UNTIMATE.RATE wipe?
Too few wipes are on record for RUST UNTIMATE.RATE to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 20 days.
Settings and map
Which rules and settings is RUST UNTIMATE.RATE running?
Its name does not state a gather rate for RUST UNTIMATE.RATE. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Population
What's the population like on RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE was last seen 18 days 15 hours ago and is offline as you read this.
What position does RUST UNTIMATE.RATE hold in the server rankings?
For player hours in the last seven days, RUST UNTIMATE.RATE ranks #16,880, within the top 71% of ranked servers.
How to join
What's the way to join RUST UNTIMATE.RATE?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 1.46.216.237:28015.