RUST UNTIMATE.RATE
Offline 1.46.69.24:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 994/ 100
- 193/ 400
- 171/ 245
- 124/ 100
- 451/ 1000
- 25/ 700
Quick answers
Tags and filters
Where does RUST UNTIMATE.RATE appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RUST UNTIMATE.RATE: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on RUST UNTIMATE.RATE?
gmrust (Game mode): Survival, as standard Rust does it; mp6 (Max players): There are 6 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166586 (Build): This server runs build 166586; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list RUST UNTIMATE.RATE puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is RUST UNTIMATE.RATE in?
There is no published region for RUST UNTIMATE.RATE. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 1.46.69.24:28015.
Is RUST UNTIMATE.RATE up, and how often does it stay online?
RUST UNTIMATE.RATE is down at the moment; it was last up 8 days 8 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 9 October 2026 is when Rust Going Deep first saw it.
What Rust version is RUST UNTIMATE.RATE on?
The version on RUST UNTIMATE.RATE is Rust network protocol 2634 and build 166586, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does RUST UNTIMATE.RATE follow for wipes?
The wipes recorded for RUST UNTIMATE.RATE are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 14 days 7 hours ago.
Settings and map
What settings and rules have been applied to RUST UNTIMATE.RATE?
No gather rate appears in the name of RUST UNTIMATE.RATE. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on RUST UNTIMATE.RATE?
The map on RUST UNTIMATE.RATE is procedural, made by the game.
Population
How many players are on RUST UNTIMATE.RATE?
Right now RUST UNTIMATE.RATE is offline, with its last appearance 8 days 8 hours ago.
What position does RUST UNTIMATE.RATE hold in the server rankings?
Over the last seven days, RUST UNTIMATE.RATE is #13,591 by player hours, among the top 61% of all ranked servers.
Join info
What's the way to join RUST UNTIMATE.RATE?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 1.46.69.24:28015.