RUST UNTIMATE.RATE
Offline 1.47.1.66:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 84/ 400
- 55/ 245
- 131/ 100
- 142/ 1000
- 14/ 700
Quick answers
Tags and listings
Where does RUST UNTIMATE.RATE appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RUST UNTIMATE.RATE are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on RUST UNTIMATE.RATE?
gmrust (Game mode): Survival, as standard Rust does it; mp6 (Max players): It holds 6 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166586 (Build): The build number is 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list RUST UNTIMATE.RATE puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of RUST UNTIMATE.RATE?
There is no published region for RUST UNTIMATE.RATE. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 1.47.1.66:28015.
Is RUST UNTIMATE.RATE up, and how often does it stay online?
Right now RUST UNTIMATE.RATE is offline, having last been seen 10 days 8 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 5 October 2026 is when Rust Going Deep first saw it.
What Rust version is RUST UNTIMATE.RATE on?
On Windows, RUST UNTIMATE.RATE runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does RUST UNTIMATE.RATE wipe?
The wipes recorded for RUST UNTIMATE.RATE are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 14 days 11 hours.
Rules and settings
What settings are in place on RUST UNTIMATE.RATE?
No gather rate appears in the name of RUST UNTIMATE.RATE. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on RUST UNTIMATE.RATE?
The map on RUST UNTIMATE.RATE is procedural, made by the game.
Population
How many players are on RUST UNTIMATE.RATE?
Right now RUST UNTIMATE.RATE is offline, with its last appearance 10 days 8 hours ago.
What's RUST UNTIMATE.RATE's rank among Rust servers?
Over the last seven days, RUST UNTIMATE.RATE is #13,693 by player hours, among the top 62% of all ranked servers.
How to join
What's the process to join RUST UNTIMATE.RATE?
Open Rust and press F1, then type client.connect 1.47.1.66:28015. Alternatively, click Launch Rust on this page to join via Steam.