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Dive report

RUST UNTIMATE.RATE

Offline 1.47.54.230:28015 checked 12d ago

moddedoxide
Drop in
1/ 6 players now 17% full
07-day averagepeak –
#13,793ranktop 61%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RUST UNTIMATE.RATE appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RUST UNTIMATE.RATE are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp6 (Max players): It holds 6 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): The build number is 166586; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of RUST UNTIMATE.RATE?

No region comes from RUST UNTIMATE.RATE. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 1.47.54.230:28015.

How reliable is RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE is down at the moment; it was last up 12 days 18 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 5 October 2026.

What Rust version is RUST UNTIMATE.RATE on?

On Windows, RUST UNTIMATE.RATE runs Rust network protocol 2634 and build 166586. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does RUST UNTIMATE.RATE wipe?

RUST UNTIMATE.RATE's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 14 days 19 hours ago.

Map and rules

What settings and rules have been applied to RUST UNTIMATE.RATE?

The name of RUST UNTIMATE.RATE contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on RUST UNTIMATE.RATE?

A procedural map, generated by the game, is in play on RUST UNTIMATE.RATE.

Population

What's the population like on RUST UNTIMATE.RATE?

The last sighting of RUST UNTIMATE.RATE was 12 days 18 hours ago; it is offline right now.

What's RUST UNTIMATE.RATE's rank among Rust servers?

Over the last seven days, RUST UNTIMATE.RATE is #13,793 by player hours, among the top 61% of all ranked servers.

Getting in

What's the process to join RUST UNTIMATE.RATE?

To join, open Rust, hit F1, and enter client.connect 1.47.54.230:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp6,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp6
Max players It holds 6 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166586
Build The build number is 166586.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.