Dev Test 10x
Offline 102.132.245.88:27915 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:07 UTC FW16d ago | 1 | – | running | 0 |
| Thu 24 Sep, 18:04 UTC23d ago | 1 | – | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 496/ 500
- 126/ 200
- 156/ 200
- 243/ 350
- 105/ 150
- 127/ 150
Quick answers
Tags and search
Where does Dev Test 10x appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Dev Test 10x: Best 10x Rust servers and Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Gather rate: 10x.
How should you read the tags on Dev Test 10x?
gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs build 166494; ptnone (Networking): 'none' is the network layer in use; $rfra (Region code): It's tagged with the region code fra; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; stok (Custom tag): The owner or a plugin created this tag, so it's not standard Rust — that is the tag list Dev Test 10x puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is Dev Test 10x in?
No region is published by Dev Test 10x, and the region code is fra. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 102.132.245.88:27915.
How reliable is Dev Test 10x?
The server Dev Test 10x is not reachable at the moment; the last sighting was 16 days 16 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 24 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Dev Test 10x?
The version on Dev Test 10x is Rust network protocol 2634 and build 166494, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Dev Test 10x wipe?
Dev Test 10x's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 17 hours ago.
What happens on wipe day at Dev Test 10x?
Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Map and rules
Which rules and settings is Dev Test 10x running?
Gather rates here are 10x, as Dev Test 10x announces in its name. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. The server runs Valve's anti-cheat, VAC.
What's the map on Dev Test 10x?
A procedural map, generated by the game, is in play on Dev Test 10x.
Player count
Is Dev Test 10x busy?
The last sighting of Dev Test 10x was 16 days 16 hours ago; it is offline right now.
Where does Dev Test 10x sit in the rankings?
Over the last seven days, Dev Test 10x is #16,084 by player hours, among the top 69% of all ranked servers.
Getting in
How do you get into Dev Test 10x?
Open Rust and press F1, then type client.connect 102.132.245.88:27915. Alternatively, click Launch Rust on this page to join via Steam.