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Dive report

Dev Test 10x

Offline 102.132.245.88:27915 checked 16d ago

10x modded
Drop in
0/ 1 players now 0% full
07-day averagepeak –
#16,084ranktop 69%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:07 UTC FW16d ago 1 – running 0
Thu 24 Sep, 18:04 UTC23d ago 1 – 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Dev Test 10x appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Dev Test 10x: Best 10x Rust servers and Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Gather rate: 10x.

How should you read the tags on Dev Test 10x?

gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs build 166494; ptnone (Networking): 'none' is the network layer in use; $rfra (Region code): It's tagged with the region code fra; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; stok (Custom tag): The owner or a plugin created this tag, so it's not standard Rust — that is the tag list Dev Test 10x puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What location is Dev Test 10x in?

No region is published by Dev Test 10x, and the region code is fra. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 102.132.245.88:27915.

How reliable is Dev Test 10x?

The server Dev Test 10x is not reachable at the moment; the last sighting was 16 days 16 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 24 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Dev Test 10x?

The version on Dev Test 10x is Rust network protocol 2634 and build 166494, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does Dev Test 10x wipe?

Dev Test 10x's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 17 hours ago.

What happens on wipe day at Dev Test 10x?

Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Map and rules

Which rules and settings is Dev Test 10x running?

Gather rates here are 10x, as Dev Test 10x announces in its name. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. The server runs Valve's anti-cheat, VAC.

What's the map on Dev Test 10x?

A procedural map, generated by the game, is in play on Dev Test 10x.

Player count

Is Dev Test 10x busy?

The last sighting of Dev Test 10x was 16 days 16 hours ago; it is offline right now.

Where does Dev Test 10x sit in the rankings?

Over the last seven days, Dev Test 10x is #16,084 by player hours, among the top 69% of all ranked servers.

Getting in

How do you get into Dev Test 10x?

Open Rust and press F1, then type client.connect 102.132.245.88:27915. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as gmrust,ptnone,cs166494,$rfra,ts8,^z,mp1,v2634,stok,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players There are 1 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build This server runs build 166494.
ptnone
Networking 'none' is the network layer in use.
$rfra
Region code It's tagged with the region code fra.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Other

stok
Custom tag The owner or a plugin created this tag, so it's not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.