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Dive report

Rust-CPT-TEST

Online 102.135.245.21:29031 checked 6m ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#10,704ranktop 48%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.250.50.75120:0016:0020:0001:0005:0009:00

Hourly average and peak, UTC.

Server performance

010020030040020:0016:0020:0001:0005:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 19:56 UTC1d ago – – running 0
Sun 4 Oct, 13:12 UTC13d ago 0 – 12.3 days 0
Mon 21 Sep, 08:50 UTC27d ago 0 – 13.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Rust-CPT-TEST appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust-CPT-TEST: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Rust-CPT-TEST?

Rust-CPT-TEST's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

How well does Rust-CPT-TEST perform?

The last 48 hours saw an average of 251 server fps, never dropping below 243. Buildings, deployables and all other world objects added up to as many as 52,312 entities. The top memory figure was 2,364 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of Rust-CPT-TEST?

Rust-CPT-TEST does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 102.135.245.21:29031.

What's the uptime like for Rust-CPT-TEST?

Rust-CPT-TEST is up and reachable at the moment. Its reported uptime shows a restart about 15 hours ago. Over the past full 7 days it stayed up for 14 of 168 hours, or 8%. Rust Going Deep has had it on record since 20 September 2026.

What is the Rust version for Rust-CPT-TEST?

On Linux, Rust-CPT-TEST runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does Rust-CPT-TEST wipe?

No next wipe can be predicted for Rust-CPT-TEST, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 38 hours ago.

What can you expect on wipe day at Rust-CPT-TEST?

Recent wipes have averaged a busiest crowd of 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

What settings are in place on Rust-CPT-TEST?

No gather rate appears in the name of Rust-CPT-TEST. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on Rust-CPT-TEST?

Rust-CPT-TEST uses a procedural map of size 3,000 with seed 19845, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

Is Rust-CPT-TEST busy?

Rust-CPT-TEST is holding 0 players on its 10 slots at the moment. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, 20:00 UTC drew the most players, 1 on average.

Where does Rust-CPT-TEST sit in the rankings?

Over the last seven days, Rust-CPT-TEST is #10,704 by player hours, among the top 48% of all ranked servers.

Join info

How do you get into Rust-CPT-TEST?

Open Rust and press F1, then type client.connect 102.135.245.21:29031. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp10
Max players There are 10 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.