[AUS] Rust in Peace
Online 103.1.213.69:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe · high confidence
Coming wipes
- 18d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW16d ago | 10 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 159/ 200
- 114/ 175
- 16/ 100
- 230/ 250
- 100/ 200
- 42/ 150
Quick answers
Tags and filters
Where does [AUS] Rust in Peace appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [AUS] Rust in Peace are: Oceania Rust servers and Modded Rust servers. Its entry appears under the filters Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on [AUS] Rust in Peace?
The server browser shows these tags for [AUS] Rust in Peace: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): It's on build 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
How well does [AUS] Rust in Peace perform?
It averaged 43 server fps over the last 48 hours, with a low of 23. Buildings, deployables and all other world objects added up to as many as 167,768 entities. Memory use peaked at 5,478 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of [AUS] Rust in Peace?
No region tag comes from [AUS] Rust in Peace, though the name points to Oceania. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 103.1.213.69:28015.
What's the uptime like for [AUS] Rust in Peace?
[AUS] Rust in Peace is live as of this check. The uptime it gives puts the last restart at roughly 13 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for [AUS] Rust in Peace?
On Windows, [AUS] Rust in Peace runs Rust network protocol 2634 and build 166494. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does [AUS] Rust in Peace follow for wipes?
One wipe a month is all [AUS] Rust in Peace does, and that is the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 16 days 13 hours is how long ago this world came into being.
What can you expect on wipe day at [AUS] Rust in Peace?
The average peak across recent wipes is 10 players. 17 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
Which rules and settings is [AUS] Rust in Peace running?
No gather rate appears in the name of [AUS] Rust in Peace. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on [AUS] Rust in Peace?
A game-generated procedural map of size 4,750 with seed 156157 is in play on [AUS] Rust in Peace. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
How many players are on [AUS] Rust in Peace?
[AUS] Rust in Peace is holding 2 players on its 50 slots at the moment. The seven-day average is 1 players, with a peak of 5. Over the last 48 hours, 12:00 UTC drew the most players, 3 on average.
What's [AUS] Rust in Peace's rank among Rust servers?
Over the last seven days, [AUS] Rust in Peace is #3,544 by player hours, among the top 16% of all ranked servers.
How to join
How do you get into [AUS] Rust in Peace?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.1.213.69:28015. https://discord.com/invite/ZauXSQXDFq is its website.