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BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|

Online OC 139.99.145.5:28025 checked 14m ago

monthly wipes pve
Drop in
0/ 50 players now 0% full
17-day averagepeak 5
#2,946ranktop 13% · #80 in OC
15d agolast wipemonthly schedule
18d 17hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 13% of all ranked servers, top 38% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 17h. The force wipe · high confidence

wipe-day peak8players, last three wipes

Coming wipes

  • 18d 17h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:32 UTC15d ago 8 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|: Oceania Rust servers, Rust community servers, going deep, Go deep on PvE servers, Rust roleplay servers and Best Rust zombie servers. You can find it on the server list by these filters: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Roleplay ^r; Group limit: 5 or more; Wipe schedule: Monthly.

What's the meaning of the tags on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

The server browser shows these tags for BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^r (Roleplay): It's a roleplay server; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; OC (Oceania): The server browser lists it under Oceania. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| lag-free?

It averaged 99 server fps over the last 48 hours, with a low of 66. The entity count reached a high of 97,161, covering buildings, deployables and everything else. Memory use peaked at 3,200 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| lists Oceania as its location, with the OC tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 139.99.145.5:28025.

Is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| up, and how often does it stay online?

Right now BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is online. According to its reported uptime, the last restart was about 11 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

The version on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is Rust network protocol 2634 and build 166652, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| wipe?

The only wipe BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 15 days 19 hours is how long ago this world came into being. Wipes are scheduled monthly, as shown in its tags.

What can you expect on wipe day at BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

The average peak across recent wipes is 8 players. 22 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

Which rules and settings is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| running?

The name of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| contains no gather rate. The group limit is the game's default of 8 players. roleplay is the game mode, roleplay rules, towns and jobs. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

A game-generated procedural map of size 3,500 with seed 1691757234 is in play on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

What's the population like on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is holding 0 players on its 50 slots at the moment. The seven-day average is 1 players, with a peak of 5. Over the last 48 hours, 03:00 UTC drew the most players, 3 on average.

Where does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| sit in the rankings?

BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| ranks #2,946 for player hours over the last seven days, #80 in Oceania and in the top 13% of ranked servers.

Join info

How do you get into BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

To join, open Rust, hit F1, and enter client.connect 139.99.145.5:28025. Or click Launch Rust on this page to open the game through Steam and connect. https://store.battleserver.gg is its website.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^m,^r,OC,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Gameplay

^r
Roleplay It's a roleplay server.
^p
PvE It's player versus environment, so the world poses the risk, not other players.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.