Skip to the content
Dive report

RealityRust | Entry Node

Online 103.114.40.43:28025 checked 15m ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,848ranktop 72%
46d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RealityRust | Entry Node appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RealityRust | Entry Node: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on RealityRust | Entry Node?

The server browser shows these tags for RealityRust | Entry Node: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2632 (Protocol): To join, your game has to be on protocol 2632; cs162434 (Build): This server runs build 162434; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

How well does RealityRust | Entry Node perform?

It averaged 221 server fps over the last 48 hours, with a low of 152. The entity count reached a high of 7,211, covering buildings, deployables and everything else. Memory use peaked at 2,071 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of RealityRust | Entry Node?

RealityRust | Entry Node does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 103.114.40.43:28025.

What's the uptime like for RealityRust | Entry Node?

RealityRust | Entry Node is live as of this check. Its reported uptime shows a restart about 16 days 5 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is RealityRust | Entry Node on?

The version on RealityRust | Entry Node is Rust network protocol 2632 and build 162434, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does RealityRust | Entry Node follow for wipes?

Too few wipes are on record for RealityRust | Entry Node to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 46 days 5 hours ago.

Rules and settings

Which rules and settings is RealityRust | Entry Node running?

The name of RealityRust | Entry Node contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on RealityRust | Entry Node?

RealityRust | Entry Node uses a procedural map of size 1,500 with seed 4242, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

What's the population like on RealityRust | Entry Node?

Right now 0 players are on RealityRust | Entry Node, which has 50 slots. Across the last seven days, the typical count has been 0 players.

What position does RealityRust | Entry Node hold in the server rankings?

For player hours in the last seven days, RealityRust | Entry Node ranks #15,848, within the top 72% of ranked servers.

Getting in

How do you get into RealityRust | Entry Node?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.114.40.43:28025.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players It holds 50 players.
ts8
Group limit The default team size of 8 applies here.
v2632
Protocol To join, your game has to be on protocol 2632.
cs162434
Build This server runs build 162434.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.