JoeLoneWolf
Online 103.137.14.69:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 173/ 225
- 122/ 100
- 338/ 1000
- 26/ 700
Quick answers
Tags and filters
Where does JoeLoneWolf appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include JoeLoneWolf: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on JoeLoneWolf?
JoeLoneWolf's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs162929 (Build): It's on build 162929; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Is JoeLoneWolf lag-free?
The last 48 hours saw an average of 30 server fps, never dropping below 30. The entity count reached a high of 74,242, covering buildings, deployables and everything else. 2,735 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
What's the location of JoeLoneWolf?
JoeLoneWolf does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 103.137.14.69:28015.
How reliable is JoeLoneWolf?
JoeLoneWolf is up and reachable at the moment. According to its reported uptime, the last restart was about 3 days 19 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is JoeLoneWolf on?
On Windows, JoeLoneWolf runs Rust network protocol 2633 and build 162929. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does JoeLoneWolf wipe?
The wipes recorded for JoeLoneWolf are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 44 days 5 hours ago.
Map and rules
Which rules and settings is JoeLoneWolf running?
Its name does not state a gather rate for JoeLoneWolf. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on JoeLoneWolf?
A game-generated procedural map of size 3,500 with seed 1767964926 is in play on JoeLoneWolf. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
What's the population like on JoeLoneWolf?
JoeLoneWolf is holding 0 players on its 20 slots at the moment. Over the past week it has drawn 0 players on average.
Where does JoeLoneWolf sit in the rankings?
Over the last seven days, JoeLoneWolf is #15,826 by player hours, among the top 72% of all ranked servers.
Join info
What's the process to join JoeLoneWolf?
Open Rust and press F1, then type client.connect 103.137.14.69:28015. Alternatively, click Launch Rust on this page to join via Steam.