Server
Offline 103.15.237.117:26883 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 172/ 225
- 132/ 100
- 354/ 1000
- 27/ 700
Quick answers
Tags and listings
Where does Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Server?
The server browser shows these tags for Server: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is Server in?
No region comes from Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 103.15.237.117:26883.
How reliable is Server?
Server is down at the moment; it was last up 19 days 5 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is Server on?
The version on Server is Rust network protocol 2633 and build 165217, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does Server wipe?
The wipes recorded for Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 37 days ago.
Rules and settings
What settings and rules have been applied to Server?
No gather rate appears in the name of Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
Which map is active on Server?
The map on Server is procedural and size 4,500, generated by the game with seed 1008211593. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
What's the population like on Server?
The last sighting of Server was 19 days 5 hours ago; it is offline right now.
Where does Server sit in the rankings?
For player hours in the last seven days, Server ranks #16,921, within the top 71% of ranked servers.
Join info
What's the way to join Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.15.237.117:26883.