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Dive report

NO.MUGGLES.ALLOWED

Online 103.15.237.93:20282 checked 9m ago

moddedoxide
Drop in
0/ 4 players now 0% full
07-day averagepeak 3
#5,839ranktop 26%
2d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.2 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 10:43 UTC2d ago 3 – running 0
Wed 14 Oct, 23:45 UTC3d ago 3 – 0.5 days 0
Wed 7 Oct, 11:25 UTC10d ago 3 halved by day 1 7.5 days 0
Fri 2 Oct, 11:16 UTC15d ago 3 halved by day 1 5 days 1
Fri 2 Oct, 04:00 UTC16d ago 3 – 0.3 days 0
Mon 28 Sep, 06:18 UTC20d ago 3 halved by day 2 3.9 days 0
Fri 25 Sep, 01:59 UTC23d ago 3 held half 3.2 days 0
Thu 24 Sep, 03:21 UTC24d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does NO.MUGGLES.ALLOWED appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry NO.MUGGLES.ALLOWED are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on NO.MUGGLES.ALLOWED?

gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): There are 4 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list NO.MUGGLES.ALLOWED puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the performance like on NO.MUGGLES.ALLOWED?

The last 48 hours saw an average of 159 server fps, never dropping below 49. Buildings, deployables and all other world objects added up to as many as 151,437 entities. 6,090 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

Where can you find NO.MUGGLES.ALLOWED?

NO.MUGGLES.ALLOWED does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 103.15.237.93:20282.

Is NO.MUGGLES.ALLOWED up, and how often does it stay online?

NO.MUGGLES.ALLOWED is live as of this check. The uptime it gives puts the last restart at roughly 40 hours ago. It was up 99% of the time over the last full 7 days, 167 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is NO.MUGGLES.ALLOWED on?

On Linux, NO.MUGGLES.ALLOWED runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

What schedule does NO.MUGGLES.ALLOWED follow for wipes?

NO.MUGGLES.ALLOWED wipes whenever it likes, so no next wipe can be predicted. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 2 days 22 hours is how long ago this world came into being.

What can you expect on wipe day at NO.MUGGLES.ALLOWED?

Recent wipes have averaged a busiest crowd of 3 players. The peak crowd on the latest wipe came 1 hours in. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. It held on until day 1, then dipped below half.

Settings and map

What settings and rules have been applied to NO.MUGGLES.ALLOWED?

No gather rate appears in the name of NO.MUGGLES.ALLOWED. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on NO.MUGGLES.ALLOWED?

The map on NO.MUGGLES.ALLOWED is procedural and size 5,000, generated by the game with seed 371550739. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

How many players are on NO.MUGGLES.ALLOWED?

Out of 4 slots, 0 are filled on NO.MUGGLES.ALLOWED right now. The seven-day average is 0 players, with a peak of 3. At 11:00 UTC in the last 48 hours, the average reached its highest: 3 players.

What position does NO.MUGGLES.ALLOWED hold in the server rankings?

Over the last seven days, NO.MUGGLES.ALLOWED is #5,839 by player hours, among the top 26% of all ranked servers.

Join info

How do you get into NO.MUGGLES.ALLOWED?

Open Rust and press F1, then type client.connect 103.15.237.93:20282. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp4
Max players There are 4 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.