test01
Offline EA 103.152.113.57:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 11d 20h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and search
Where does test01 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include test01: Rust community servers, going deep. Its entry appears under the filters Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
What's the meaning of the tags on test01?
The server browser shows these tags for test01: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166586 (Build): This server runs build 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^b (Biweekly): It wipes fortnightly; EA (East Asia): In the server browser it appears under East Asia. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is test01 in?
The EA tag marks test01 as being in Asia. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 103.152.113.57:28015.
How reliable is test01?
test01 is down at the moment; it was last up 15 days 16 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 2 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for test01?
Rust network protocol 2634 and build 166586 is what test01 runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does test01 wipe?
The next wipe on test01 is calculated from biweekly: 14 days after its last wipe. Expect the next wipe on Friday 30 October at 05:49 UTC. 16 days 3 hours is how long ago this world came into being. A wipe schedule covering every two weeks is published in its tags.
Settings and map
What settings and rules have been applied to test01?
Its name does not state a gather rate for test01. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. The server does not run Valve's anti-cheat, VAC.
Which map is active on test01?
A procedural map, generated by the game, is in play on test01.
Player stats
What's the population like on test01?
The last sighting of test01 was 15 days 16 hours ago; it is offline right now.
Where does test01 sit in the rankings?
Over the last seven days test01 sits at #13,807 on player hours, which is #466 in Asia and inside the top 60% of all ranked servers.
Getting in
What's the process to join test01?
Open Rust and press F1, then type client.connect 103.152.113.57:28015. Alternatively, click Launch Rust on this page to join via Steam.