test01
Offline EA 103.152.113.67:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 12d 5h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and search
Where does test01 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry test01 are: Rust community servers, going deep. You can find it on the server list by these filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
What's the meaning of the tags on test01?
gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): This server runs build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^b (Biweekly): It wipes fortnightly; EA (East Asia): In the server browser it appears under East Asia — that is the tag list test01 puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find test01?
The EA tag marks test01 as being in Asia. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 103.152.113.67:28015.
What's the uptime like for test01?
Right now test01 is offline, having last been seen 8 days 14 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 9 October 2026 is when Rust Going Deep first saw it.
What Rust version is test01 on?
The version on test01 is Rust network protocol 2634 and build 167398, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does test01 wipe?
The next wipe on test01 is calculated from biweekly: 14 days after its last wipe. Expect the next wipe on Friday 30 October at 05:49 UTC. 15 days 18 hours is how long ago this world came into being. A wipe schedule covering every two weeks is published in its tags.
Settings and map
Which rules and settings is test01 running?
Its name does not state a gather rate for test01. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is off: Valve's anti-cheat is not active.
What's the map on test01?
test01 uses a game-generated procedural map.
Player count
What's the population like on test01?
test01 was last seen 8 days 14 hours ago and is offline as you read this.
What's test01's rank among Rust servers?
test01 ranks #14,835 for player hours over the last seven days, #482 in Asia and in the top 67% of ranked servers.
Getting in
What's the process to join test01?
To join, open Rust, hit F1, and enter client.connect 103.152.113.67:28015. Or click Launch Rust on this page to open the game through Steam and connect.