TroubleChute
Offline 103.174.225.211:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 22:19 UTC26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 84/ 400
- 43/ 245
- 132/ 100
- 124/ 1000
- 13/ 700
Quick answers
Tags and filters
Where does TroubleChute appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TroubleChute: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TroubleChute?
The server browser shows these tags for TroubleChute: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs162616 (Build): It's on build 162616; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find TroubleChute?
TroubleChute does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 103.174.225.211:28015.
What's the uptime like for TroubleChute?
Right now TroubleChute is offline, having last been seen 26 days 3 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 21 September 2026.
What Rust version is TroubleChute on?
Rust network protocol 2633 and build 162616 is what TroubleChute runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
When does TroubleChute wipe?
TroubleChute's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 3 hours is how long ago this world came into being.
What happens on wipe day at TroubleChute?
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in.
Settings and map
What settings and rules have been applied to TroubleChute?
Its name does not state a gather rate for TroubleChute. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is active on TroubleChute?
The map on TroubleChute is procedural, made by the game.
Population
How many players are on TroubleChute?
Right now TroubleChute is offline, with its last appearance 26 days 3 hours ago.
What's TroubleChute's rank among Rust servers?
Over the last seven days, TroubleChute is #13,992 by player hours, among the top 61% of all ranked servers.
Getting in
How do you get into TroubleChute?
Open Rust and press F1, then type client.connect 103.174.225.211:28015. Alternatively, click Launch Rust on this page to join via Steam.