[EA] Facepunch 2
Online 103.194.164.43:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe · high confidence
Coming wipes
- 18d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 298, 2 hours in, with 73 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW16d ago | 298+73 queue | – | running | 44 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 277/ 300
- 136/ 200
- 140/ 200
- 215/ 250
- 138/ 175
- 175/ 300
Quick answers
Tags and filters
Where does [EA] Facepunch 2 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [EA] Facepunch 2: Rust tutorial servers, Official Rust servers, tracked live and Vanilla Rust servers. Its entry appears under the filters Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 50; Average players: 50+ on average; Boxes: Official only.
Who's in charge of [EA] Facepunch 2?
The playrust.com hostname from [EA] Facepunch 2 also appears on 124 other servers we track, suggesting a common operator.
What's the meaning of the tags on [EA] Facepunch 2?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust does it; mp300 (Max players): There are 300 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^t (Tutorial on): If you're new, you can begin with the Facepunch tutorial; sc3 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides — that is the tag list [EA] Facepunch 2 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
How well does [EA] Facepunch 2 perform?
It averaged 105 server fps over the last 48 hours, with a low of 58. Buildings, deployables and all other world objects added up to as many as 237,246 entities. The top memory figure was 8,991 MB. What players notice as lag comes from low fps and a rising entity count.
What's the location of [EA] Facepunch 2?
There is no published region for [EA] Facepunch 2. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 103.194.164.43:28015.
What's the uptime like for [EA] Facepunch 2?
[EA] Facepunch 2 is up and reachable at the moment. Its reported uptime shows a restart about 2 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is [EA] Facepunch 2 on?
Rust network protocol 2634 and build 167781 is what [EA] Facepunch 2 runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does [EA] Facepunch 2 wipe?
One wipe a month is all [EA] Facepunch 2 does, and that is the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 16 days 15 hours. Wipes are scheduled monthly, as shown in its tags.
What can you expect on wipe day at [EA] Facepunch 2?
Across its recent wipes, the average busiest point drew 298 players. 2 hours after the latest wipe started, the crowd peaked, leaving 73 in the queue.
Settings and map
What settings and rules have been applied to [EA] Facepunch 2?
Its name does not state a gather rate for [EA] Facepunch 2. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The in-game Official tab lists it. Vanilla is its own description: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. The server runs Valve's anti-cheat, VAC.
What's the map on [EA] Facepunch 2?
[EA] Facepunch 2 uses a procedural map of size 4,500 with seed 334048073, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
How many players are on [EA] Facepunch 2?
Out of 300 slots, 70 are filled on [EA] Facepunch 2 right now. For the past week, players averaged 60 with a high of 184. At 12:00 UTC in the last 48 hours, the average reached its highest: 82 players.
What position does [EA] Facepunch 2 hold in the server rankings?
Over the last seven days, [EA] Facepunch 2 is #330 by player hours, among the top 1% of all ranked servers.
Getting in
How do you get into [EA] Facepunch 2?
Open Rust and press F1, then type client.connect 103.194.164.43:28015. Alternatively, click Launch Rust on this page to join via Steam.
