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Dive report

pllm-test-0

Offline 103.196.86.151:28015 checked 5d ago

moddedcarbon
Drop in
0/ 4 players now 0% full
07-day averagepeak –
#15,853ranktop 72%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does pllm-test-0 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include pllm-test-0: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on pllm-test-0?

The server browser shows these tags for pllm-test-0: gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): The slot count is 4; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167584 (Build): This server runs build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the location of pllm-test-0?

There is no published region for pllm-test-0. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 103.196.86.151:28015.

Is pllm-test-0 up, and how often does it stay online?

The server pllm-test-0 is not reachable at the moment; the last sighting was 5 days 1 hours ago. Over the past full 5 days it stayed up for 1 of 120 hours, or 1%. 12 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for pllm-test-0?

Rust network protocol 2634 and build 167584 is what pllm-test-0 runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does pllm-test-0 wipe?

The wipes recorded for pllm-test-0 are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 5 days 1 hours ago.

Rules and settings

What settings and rules have been applied to pllm-test-0?

Its name does not state a gather rate for pllm-test-0. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is active.

What's the map on pllm-test-0?

pllm-test-0 uses a game-generated procedural map.

Player count

What's the population like on pllm-test-0?

The last sighting of pllm-test-0 was 5 days 1 hours ago; it is offline right now. The seven-day average for players here is 0.

What position does pllm-test-0 hold in the server rankings?

Over the last seven days, pllm-test-0 is #15,853 by player hours, among the top 72% of all ranked servers.

Join info

How do you get into pllm-test-0?

To join, open Rust, hit F1, and enter client.connect 103.196.86.151:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp4
Max players The slot count is 4.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167584
Build This server runs build 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.