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Dive report

pllm-test-1

Offline 103.196.86.151:28115 checked 4d ago

moddedcarbon
Drop in
0/ 4 players now 0% full
07-day averagepeak –
#15,848ranktop 72%
4d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does pllm-test-1 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include pllm-test-1: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on pllm-test-1?

pllm-test-1's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): It holds 4 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): The build number is 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What location is pllm-test-1 in?

There is no published region for pllm-test-1. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 103.196.86.151:28115.

What's the uptime like for pllm-test-1?

The server pllm-test-1 is not reachable at the moment; the last sighting was 4 days 23 hours ago. In the last full 4 days, 1 of 96 hours were online, 1% uptime. 12 October 2026 is when Rust Going Deep first saw it.

What Rust version is pllm-test-1 on?

The version on pllm-test-1 is Rust network protocol 2634 and build 167584, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

When does pllm-test-1 wipe?

pllm-test-1's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 4 days 23 hours.

Rules and settings

Which rules and settings is pllm-test-1 running?

Its name does not state a gather rate for pllm-test-1. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on pllm-test-1?

The map on pllm-test-1 is procedural, made by the game.

Population

How many players are on pllm-test-1?

Right now pllm-test-1 is offline, with its last appearance 4 days 23 hours ago. The seven-day average for players here is 0.

What position does pllm-test-1 hold in the server rankings?

Over the last seven days, pllm-test-1 is #15,848 by player hours, among the top 72% of all ranked servers.

How to join

What's the process to join pllm-test-1?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.196.86.151:28115.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp4
Max players It holds 4 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167584
Build The build number is 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.