Solo PvE Rust
Offline 103.5.140.130:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 155/ 2000
- 238/ 2000
- 49/ 200
- 58/ 250
- 51/ 200
- 65/ 200
Quick answers
Tags and listings
Where does Solo PvE Rust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Solo PvE Rust: Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Solo PvE Rust?
The server browser shows these tags for Solo PvE Rust: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is Solo PvE Rust in?
There is no published region for Solo PvE Rust. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 103.5.140.130:28015.
How reliable is Solo PvE Rust?
The server Solo PvE Rust is not reachable at the moment; the last sighting was 31 days 20 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 15 September 2026.
What is the Rust version for Solo PvE Rust?
On Windows, Solo PvE Rust runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does Solo PvE Rust wipe?
Too few wipes are on record for Solo PvE Rust to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 32 days 5 hours ago.
Rules and settings
What settings are in place on Solo PvE Rust?
The name of Solo PvE Rust contains no gather rate. Up to 8 players per group, which is the default. It runs pve, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
Which map is active on Solo PvE Rust?
A procedural map, generated by the game, is in play on Solo PvE Rust.
Population
Is Solo PvE Rust busy?
Right now Solo PvE Rust is offline, with its last appearance 31 days 20 hours ago.
What position does Solo PvE Rust hold in the server rankings?
Over the last seven days, Solo PvE Rust is #13,352 by player hours, among the top – of all ranked servers.
Getting in
What's the process to join Solo PvE Rust?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.5.140.130:28015.