NotThatName
Offline 103.62.51.132:28185 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 214/ 400
- 173/ 225
- 134/ 100
- 249/ 1000
- 20/ 700
Quick answers
Tags and filters
Where does NotThatName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry NotThatName are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on NotThatName?
The server browser shows these tags for NotThatName: gmvanilla (Game mode): Vanilla survival gameplay; mp20 (Max players): There are 20 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2632 (Protocol): The protocol is 2632; a different version won't get you in; cs162434 (Build): It's on build 162434; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is NotThatName in?
There is no published region for NotThatName. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 103.62.51.132:28185.
What's the uptime like for NotThatName?
Right now NotThatName is offline, having last been seen 33 days 18 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for NotThatName?
The version on NotThatName is Rust network protocol 2632 and build 162434, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does NotThatName wipe?
NotThatName's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 50 days 18 hours.
Settings and map
What settings and rules have been applied to NotThatName?
No gather rate appears in the name of NotThatName. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on NotThatName?
NotThatName uses a game-generated procedural map.
Player stats
How many players are on NotThatName?
NotThatName was last seen 33 days 18 hours ago and is offline as you read this.
What position does NotThatName hold in the server rankings?
For player hours in the last seven days, NotThatName ranks #15,021, within the top – of ranked servers.
Getting in
How do you get into NotThatName?
Open Rust and press F1, then type client.connect 103.62.51.132:28185. Alternatively, click Launch Rust on this page to join via Steam.