Local Rust
Offline 103.81.231.95:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 84/ 400
- 51/ 245
- 120/ 100
- 85/ 1000
- 5/ 700
Quick answers
Tags and filters
Where does Local Rust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local Rust: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Local Rust?
Local Rust's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): It holds 4 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163207 (Build): It's on build 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find Local Rust?
No region comes from Local Rust. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 103.81.231.95:28015.
How reliable is Local Rust?
Local Rust is down at the moment; it was last up 29 days ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 19 September 2026 is when Rust Going Deep first saw it.
What Rust version is Local Rust on?
Rust network protocol 2633 and build 163207 is what Local Rust runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does Local Rust wipe?
Local Rust's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 40 days 10 hours ago.
Rules and settings
What settings and rules have been applied to Local Rust?
Its name does not state a gather rate for Local Rust. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is off: Valve's anti-cheat is not active.
What's the map on Local Rust?
A procedural map, generated by the game, is in play on Local Rust.
Player count
How many players are on Local Rust?
Local Rust was last seen 29 days ago and is offline as you read this.
What position does Local Rust hold in the server rankings?
For player hours in the last seven days, Local Rust ranks #15,149, within the top – of ranked servers.
Getting in
What's the way to join Local Rust?
To join, open Rust, hit F1, and enter client.connect 103.81.231.95:28015. Or click Launch Rust on this page to open the game through Steam and connect.