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Dive report

Nightman 1

Offline 103.97.170.163:28015 checked 1d ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
16d agolast wipeno schedule published
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123410:0014:0017:0021:0000:0004:00

Hourly average and peak, UTC.

Server performance

05010015020010:0014:0017:0021:0000:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:47 UTC FW16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Nightman 1 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Nightman 1 are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Nightman 1?

Nightman 1's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Is Nightman 1 lag-free?

Average server fps for the last 48 hours was 127, and the lowest was 88. Buildings, deployables and all other world objects added up to as many as 80,847 entities. 2,228 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What location is Nightman 1 in?

There is no published region for Nightman 1. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 103.97.170.163:28015.

What's the uptime like for Nightman 1?

Right now Nightman 1 is offline, having last been seen 28 hours ago. The uptime it gives puts the last restart at roughly 7 hours ago. It was up 89% of the time over the last full 7 days, 149 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Nightman 1?

On Linux, Nightman 1 runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe details

When does Nightman 1 wipe?

One wipe a month is all Nightman 1 does, and that is the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 16 days 11 hours.

What can you expect on wipe day at Nightman 1?

Recent wipes have averaged a busiest crowd of 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

Which rules and settings is Nightman 1 running?

The name of Nightman 1 contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on Nightman 1?

A game-generated procedural map of size 3,850 with seed 181122162 is in play on Nightman 1. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

Is Nightman 1 busy?

Right now Nightman 1 is offline, with its last appearance 28 hours ago. Across the last seven days, the typical count has been 0 players.

Where does Nightman 1 sit in the rankings?

For player hours in the last seven days, Nightman 1 ranks #15,843, within the top 72% of ranked servers.

Getting in

What's the process to join Nightman 1?

To join, open Rust, hit F1, and enter client.connect 103.97.170.163:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players There are 50 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.