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Dive report

[TEST] WipeDay Test

Online 104.128.58.197:28015 checked 9m ago

moddedcarbon
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,855ranktop 72%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123410:0018:0002:0009:0017:0001:00

Hourly average and peak, UTC.

Server performance

010020030040010:0018:0002:0009:0017:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:01 UTC2d ago 0 – running 0
Wed 14 Oct, 14:47 UTC3d ago 0 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does [TEST] WipeDay Test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [TEST] WipeDay Test are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on [TEST] WipeDay Test?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon — that is the tag list [TEST] WipeDay Test puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Is [TEST] WipeDay Test lag-free?

The last 48 hours saw an average of 239 server fps, never dropping below 237. Buildings, deployables and all other world objects added up to as many as 7,838 entities. The top memory figure was 1,161 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find [TEST] WipeDay Test?

There is no published region for [TEST] WipeDay Test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 104.128.58.197:28015.

What's the uptime like for [TEST] WipeDay Test?

Right now [TEST] WipeDay Test is online. According to its reported uptime, the last restart was about 38 hours ago. It was up 68% of the time over the last full 3 days, 49 of 72 hours. Rust Going Deep has had it on record since 14 October 2026.

What is the Rust version for [TEST] WipeDay Test?

On Linux, [TEST] WipeDay Test runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does [TEST] WipeDay Test follow for wipes?

Too few wipes are on record for [TEST] WipeDay Test to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 2 days 8 hours is how long ago this world came into being.

What can you expect on wipe day at [TEST] WipeDay Test?

The average peak across recent wipes is 0 players. The peak crowd on the latest wipe came 0 hours in.

Settings and map

What settings are in place on [TEST] WipeDay Test?

No gather rate appears in the name of [TEST] WipeDay Test. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on [TEST] WipeDay Test?

[TEST] WipeDay Test uses a procedural map of size 1,500 with seed 249036398, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

What's the population like on [TEST] WipeDay Test?

Right now 0 players are on [TEST] WipeDay Test, which has 50 slots. Across the last seven days, the typical count has been 0 players.

Where does [TEST] WipeDay Test sit in the rankings?

For player hours in the last seven days, [TEST] WipeDay Test ranks #15,855, within the top 72% of ranked servers.

Join info

What's the process to join [TEST] WipeDay Test?

Open Rust and press F1, then type client.connect 104.128.58.197:28015. Alternatively, click Launch Rust on this page to join via Steam. https://wipeday.thunderdome.gg is its website.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.