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Dive report

US | 2x |DEVELOPEMENT|

Online 104.143.2.118:29015 checked 11m ago

2x moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

01020304009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct4 Oct8 Oct14 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Mon 12 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:32 UTC5d ago 0 – running 0
Sun 27 Sep, 06:17 UTC21d ago 4 halved by day 2 15.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does US | 2x |DEVELOPEMENT| appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include US | 2x |DEVELOPEMENT|: 2x Rust servers, Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

How should you read the tags on US | 2x |DEVELOPEMENT|?

US | 2x |DEVELOPEMENT|'s game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Is US | 2x |DEVELOPEMENT| lag-free?

Average server fps for the last 48 hours was 25, and the lowest was 25. At its peak it carried 73,322 entities, including buildings and deployables. 1,893 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What's the location of US | 2x |DEVELOPEMENT|?

The name of US | 2x |DEVELOPEMENT| points to North America, even without a region tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 104.143.2.118:29015.

How reliable is US | 2x |DEVELOPEMENT|?

Right now US | 2x |DEVELOPEMENT| is online. Its reported uptime shows a restart about 18 hours ago. It was up 73% of the time over the last full 7 days, 123 of 168 hours. Rust Going Deep has had it on record since 27 September 2026.

What Rust version is US | 2x |DEVELOPEMENT| on?

The version on US | 2x |DEVELOPEMENT| is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does US | 2x |DEVELOPEMENT| wipe?

US | 2x |DEVELOPEMENT|'s rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 5 days 11 hours is how long ago this world came into being.

What happens on wipe day at US | 2x |DEVELOPEMENT|?

Across its recent wipes, the average busiest point drew 2 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. By day 2, the pop had dropped under half.

Settings and map

Which rules and settings is US | 2x |DEVELOPEMENT| running?

The name says it: US | 2x |DEVELOPEMENT| is a 2x gather server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on US | 2x |DEVELOPEMENT|?

US | 2x |DEVELOPEMENT| uses a procedural map of size 3,750 with seed 33333, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name SCRAPLAND.GG.

Population

What's the population like on US | 2x |DEVELOPEMENT|?

Right now 0 players are on US | 2x |DEVELOPEMENT|, which has 100 slots. The seven-day average for players here is 0.

What's US | 2x |DEVELOPEMENT|'s rank among Rust servers?

For player hours in the last seven days, US | 2x |DEVELOPEMENT| ranks #15,843, within the top 72% of ranked servers.

How to join

How do you get into US | 2x |DEVELOPEMENT|?

Open Rust and press F1, then type client.connect 104.143.2.118:29015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players There are 100 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.