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Dive report

CZR.gg | Preview Server | Solo Biweekly

Offline NA 104.143.2.43:28022 checked 1d ago

vanillamoddedcarbon
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,843ranktop 72% · #1573 in NA
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123409:0013:0017:0020:0000:0004:00

Hourly average and peak, UTC.

Server performance

02040608009:0013:0017:0020:0000:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct18 Oct

Top 72% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 16:51 UTC17d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does CZR.gg | Preview Server | Solo Biweekly appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry CZR.gg | Preview Server | Solo Biweekly are: Modded Rust servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Who's in charge of CZR.gg | Preview Server | Solo Biweekly?

6 other servers we track share the czr.gg hostname that CZR.gg | Preview Server | Solo Biweekly publishes, so they are probably under the same operator.

What's the meaning of the tags on CZR.gg | Preview Server | Solo Biweekly?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): This server runs game protocol 2635, so your game must match that version to join; cs168133 (Build): The build number is 168133; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins; NA (North America): Its browser listing sits under North America; rustmaps (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one — that is the tag list CZR.gg | Preview Server | Solo Biweekly puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Is CZR.gg | Preview Server | Solo Biweekly lag-free?

Average server fps for the last 48 hours was 60, and the lowest was 60. Buildings, deployables and all other world objects added up to as many as 93,000 entities. Memory use peaked at 3,863 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of CZR.gg | Preview Server | Solo Biweekly?

Its location is North America, according to the NA tag CZR.gg | Preview Server | Solo Biweekly displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 104.143.2.43:28022.

What's the uptime like for CZR.gg | Preview Server | Solo Biweekly?

The server CZR.gg | Preview Server | Solo Biweekly is not reachable at the moment; the last sighting was 28 hours ago. The uptime it gives puts the last restart at roughly 37 hours ago. Over the past full 7 days it stayed up for 39 of 168 hours, or 23%. The first sighting by Rust Going Deep was on 17 September 2026.

What Rust version is CZR.gg | Preview Server | Solo Biweekly on?

On Linux, CZR.gg | Preview Server | Solo Biweekly runs Rust network protocol 2635 and build 168133. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does CZR.gg | Preview Server | Solo Biweekly follow for wipes?

Too few wipes are on record for CZR.gg | Preview Server | Solo Biweekly to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 17 days 15 hours.

What happens on wipe day at CZR.gg | Preview Server | Solo Biweekly?

The average peak across recent wipes is 2 players. On the latest wipe, 9 hours passed before the crowd peaked.

Settings and map

What settings are in place on CZR.gg | Preview Server | Solo Biweekly?

No gather rate appears in the name of CZR.gg | Preview Server | Solo Biweekly. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. It describes itself as vanilla, meaning no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC, Valve's anti-cheat, is enabled.

What's the map on CZR.gg | Preview Server | Solo Biweekly?

At size 4,000, the map on CZR.gg | Preview Server | Solo Biweekly is custom, and its published file can be downloaded from this page.

Population

Is CZR.gg | Preview Server | Solo Biweekly busy?

Right now CZR.gg | Preview Server | Solo Biweekly is offline, with its last appearance 28 hours ago. Across the last seven days, the typical count has been 0 players.

What's CZR.gg | Preview Server | Solo Biweekly's rank among Rust servers?

CZR.gg | Preview Server | Solo Biweekly ranks #15,843 for player hours over the last seven days, #1,573 in North America and in the top 72% of ranked servers.

Getting in

What's the process to join CZR.gg | Preview Server | Solo Biweekly?

To join, open Rust, hit F1, and enter client.connect 104.143.2.43:28022. Or click Launch Rust on this page to open the game through Steam and connect. https://discord.com/invite/WBuDvDaU2m is its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,NA,gmrust,cs168133,ts8,rustmaps

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol This server runs game protocol 2635, so your game must match that version to join.
cs168133
Build The build number is 168133.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon This server relies on Carbon for plugins.

Region

NA
North America Its browser listing sits under North America.

Other

rustmaps
Custom tag It's a custom tag, set by the owner or a plugin, not a standard one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.