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Dive report

Johnny offwipe (gone sus)

Online 104.143.2.79:25620 checked 6m ago

moddedoxide
Drop in
1/ 40 players now 2% full
07-day averagepeak 1
#15,136ranktop 69%
1h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
00.250.50.75110:0011:00Wiped Sun 18 Oct, 11:29 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Johnny offwipe (gone sus) appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Johnny offwipe (gone sus) are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on Johnny offwipe (gone sus)?

The server browser shows these tags for Johnny offwipe (gone sus): gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

How well does Johnny offwipe (gone sus) perform?

The last 48 hours saw an average of 256 server fps, never dropping below 256. The entity count reached a high of 43,935, covering buildings, deployables and everything else. The top memory figure was 1,411 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find Johnny offwipe (gone sus)?

Johnny offwipe (gone sus) does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 104.143.2.79:25620.

What's the uptime like for Johnny offwipe (gone sus)?

Johnny offwipe (gone sus) is up and reachable at the moment. Its reported uptime shows a restart about 34 minutes ago. The first sighting by Rust Going Deep was on 18 October 2026.

What Rust version is Johnny offwipe (gone sus) on?

The version on Johnny offwipe (gone sus) is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does Johnny offwipe (gone sus) follow for wipes?

Johnny offwipe (gone sus)'s rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 1 hours ago.

Settings and map

What settings are in place on Johnny offwipe (gone sus)?

Its name does not state a gather rate for Johnny offwipe (gone sus). 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server does not run Valve's anti-cheat, VAC.

What's the map on Johnny offwipe (gone sus)?

Johnny offwipe (gone sus) uses a procedural map of size 1,000 with seed 1337, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.

Player count

What's the population like on Johnny offwipe (gone sus)?

Right now 1 players are on Johnny offwipe (gone sus), which has 40 slots. The seven-day average is 0 players, with a peak of 1. At 11:00 UTC in the last 48 hours, the average reached its highest: 0 players.

What position does Johnny offwipe (gone sus) hold in the server rankings?

For player hours in the last seven days, Johnny offwipe (gone sus) ranks #15,136, within the top 69% of ranked servers.

Getting in

What's the way to join Johnny offwipe (gone sus)?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.143.2.79:25620.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players The slot count is 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.