The Chill Zone
Online 104.143.3.231:28029 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 37 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 03:14 UTC3d ago | 3 | – | running | 0 |
| Thu 1 Oct, 21:10 UTC FW16d ago | 5 | halved by day 4 | 13.3 days | 0 |
| Sun 20 Sep, 18:18 UTC27d ago | 2 | halved by day 7 | 11.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 214/ 400
- 173/ 225
- 134/ 100
- 249/ 1000
- 20/ 700
Quick answers
Tags and search
Where does The Chill Zone appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include The Chill Zone: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on The Chill Zone?
The Chill Zone's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp160 (Max players): There are 160 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the performance like on The Chill Zone?
Average server fps for the last 48 hours was 17, and the lowest was 5. The entity count reached a high of 109,777, covering buildings, deployables and everything else. The top memory figure was 4,156 MB. What players notice as lag comes from low fps and a rising entity count.
What's the location of The Chill Zone?
No region comes from The Chill Zone. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 104.143.3.231:28029.
Is The Chill Zone up, and how often does it stay online?
Right now The Chill Zone is online. Its reported uptime shows a restart about 3 days 4 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is The Chill Zone on?
Rust network protocol 2634 and build 167781 is what The Chill Zone runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
When does The Chill Zone wipe?
The Chill Zone wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 3 days 5 hours.
What happens on wipe day at The Chill Zone?
The average peak across recent wipes is 3 players. The peak crowd on the latest wipe came 37 hours in. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. Otherwise, the crowd sank below half by day 5.5.
Settings and map
What settings and rules have been applied to The Chill Zone?
Its name does not state a gather rate for The Chill Zone. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
What's the map on The Chill Zone?
The map on The Chill Zone is procedural and size 4,350, generated by the game with seed 1193930318. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
How many players are on The Chill Zone?
Right now 0 players are on The Chill Zone, which has 160 slots. For the past week, players averaged 0 with a high of 3. At 15:00 UTC in the last 48 hours, the average reached its highest: 2 players.
What's The Chill Zone's rank among Rust servers?
Over the last seven days, The Chill Zone is #4,814 by player hours, among the top 22% of all ranked servers.
How to join
What's the process to join The Chill Zone?
Open Rust and press F1, then type client.connect 104.143.3.231:28029. Alternatively, click Launch Rust on this page to join via Steam.