AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator
Online 104.143.3.247:28296 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 04:00 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 830/ 850
- 242/ 400
- 76/ 400
- 62/ 400
- 41/ 75
- 19/ 200
Quick answers
Tags and filters
Where does AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator are: Modded Rust servers and Rust aim training servers. The server list shows it under Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator?
AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): This server runs build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Practice aim and PvP with loot handed out; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; rustmaps (Custom tag): The owner or a plugin created this tag, so it's not standard Rust. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the performance like on AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator?
Average server fps for the last 48 hours was 5, and the lowest was 5. The entity count reached a high of 8,639, covering buildings, deployables and everything else. Memory use peaked at 2,997 MB. What players notice as lag comes from low fps and a rising entity count.
What's the location of AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator?
AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 104.143.3.247:28296.
What's the uptime like for AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator?
Right now AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator is online. The uptime it gives puts the last restart at roughly 5 days 23 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator?
Rust network protocol 2634 and build 167584 is what AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator wipe?
AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 15 days 6 hours is how long ago this world came into being.
What can you expect on wipe day at AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator?
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in.
Settings and map
What settings and rules have been applied to AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator?
No gather rate appears in the name of AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator. The group limit is the game's default of 8 players. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator?
The custom map on AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator is size 4,500, its file published for download from this page.
Player stats
How many players are on AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator?
Right now 0 players are on AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator, which has 100 slots. The seven-day average is 0 players, with a peak of 1.
What's AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator's rank among Rust servers?
For player hours in the last seven days, AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator ranks #12,657, within the top 57% of ranked servers.
Join info
What's the process to join AimTrain/FFA/Scrim/1InTheChamber/Sticks&Stones/Raid Simulator?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.143.3.247:28296.
