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Dive report

Reflex PVP

Online 104.169.154.191:28019 checked 9m ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak 2
#8,958ranktop 41%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct9 Oct12 Oct15 Oct18 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Reflex PVP appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Reflex PVP are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Reflex PVP?

The server browser shows these tags for Reflex PVP: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is Reflex PVP lag-free?

It averaged 75 server fps over the last 48 hours, with a low of 13. The entity count reached a high of 112,205, covering buildings, deployables and everything else. The top memory figure was 5,717 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find Reflex PVP?

There is no published region for Reflex PVP. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 104.169.154.191:28019.

What's the uptime like for Reflex PVP?

Right now Reflex PVP is online. The uptime it gives puts the last restart at roughly 5 days 20 hours ago. It was up 98% of the time over the last full 7 days, 164 of 168 hours. Rust Going Deep has had it on record since 3 October 2026.

What is the Rust version for Reflex PVP?

The version on Reflex PVP is Rust network protocol 2634 and build 167398, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does Reflex PVP wipe?

The wipes recorded for Reflex PVP are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 14 days 20 hours ago.

Settings and map

Which rules and settings is Reflex PVP running?

Its name does not state a gather rate for Reflex PVP. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on Reflex PVP?

A game-generated procedural map of size 4,500 with seed 6738 is in play on Reflex PVP. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

Is Reflex PVP busy?

Right now 0 players are on Reflex PVP, which has 100 slots. For the past week, players averaged 0 with a high of 2.

Where does Reflex PVP sit in the rankings?

For player hours in the last seven days, Reflex PVP ranks #8,958, within the top 41% of ranked servers.

How to join

How do you get into Reflex PVP?

Open Rust and press F1, then type client.connect 104.169.154.191:28019. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build This server runs build 167398.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.