Chill PVE for hard workers
Online 104.192.227.10:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 01:51 UTC2d ago | 3 | – | running | 1 |
| Thu 1 Oct, 21:51 UTC FW16d ago | 3 | halved by day 5 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 186/ 2000
- 198/ 2000
- 51/ 200
- 61/ 250
- 46/ 200
- 52/ 200
Quick answers
Tags and listings
Where does Chill PVE for hard workers appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Chill PVE for hard workers: Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Chill PVE for hard workers?
gmrust (Game mode): Survival, as standard Rust does it; mp70 (Max players): The slot count is 70; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Chill PVE for hard workers puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Is Chill PVE for hard workers lag-free?
The last 48 hours saw an average of 75 server fps, never dropping below 57. At its peak it carried 221,214 entities, including buildings and deployables. Memory use peaked at 4,264 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of Chill PVE for hard workers?
No region comes from Chill PVE for hard workers. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 104.192.227.10:28015.
What's the uptime like for Chill PVE for hard workers?
Right now Chill PVE for hard workers is online. The uptime it gives puts the last restart at roughly 53 minutes ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Chill PVE for hard workers?
The version on Chill PVE for hard workers is Rust network protocol 2634 and build 166494, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does Chill PVE for hard workers wipe?
The wipes recorded for Chill PVE for hard workers are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 2 days 6 hours.
What happens on wipe day at Chill PVE for hard workers?
Across its recent wipes, the average busiest point drew 3 players. The peak crowd on the latest wipe came 28 hours in. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. By day 5, the pop had dropped under half.
Map and rules
What settings are in place on Chill PVE for hard workers?
Its name does not state a gather rate for Chill PVE for hard workers. Up to 8 players per group, which is the default. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on Chill PVE for hard workers?
A game-generated procedural map of size 6,000 with seed 3343399825 is in play on Chill PVE for hard workers. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
How many players are on Chill PVE for hard workers?
Chill PVE for hard workers is holding 0 players on its 70 slots at the moment. For the past week, players averaged 1 with a high of 3. At 11:00 UTC in the last 48 hours, the average reached its highest: 3 players.
Where does Chill PVE for hard workers sit in the rankings?
Over the last seven days, Chill PVE for hard workers is #4,145 by player hours, among the top 19% of all ranked servers.
Getting in
How do you get into Chill PVE for hard workers?
Open Rust and press F1, then type client.connect 104.192.227.10:28015. Alternatively, click Launch Rust on this page to join via Steam.