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Dive report

[US] Rivals - Fridays Solo/Duo

Online NA 104.192.227.34:28025 checked 9m ago

duo weekly wipes vanilla
Drop in
0/ 100 players now 0% full
07-day averagepeak 2
#12,661ranktop 57% · #1418 in NA
1d agolast wipeweekly schedule
5d 13hnext wipeFri 23 Oct, 21:03 UTC

Players

AveragePeakWipe
0123408:0017:0002:0012:0021:0006:00Wiped Fri 16 Oct, 21:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020008:0017:0002:0012:0021:0006:00Wiped Fri 16 Oct, 21:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct10 Oct14 Oct18 Oct

Top 57% of all ranked servers, top 76% in NA, and #356 of the duo servers (top 83%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 23 October, 21:03 UTC, in 5d 13h. Its weekly schedule tag · low confidence

usual gap1.9 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 1.5

Coming wipes

  • 5d 13h
    Fri 23 Oct, 21:03 UTC
  • 12d 13h
    Fri 30 Oct, 21:03 UTC
  • 18d 11h
    Thu 5 Nov, 19:00 UTC
    FW
  • 19d 13h
    Fri 6 Nov, 21:03 UTC
  • 26d 13h
    Fri 13 Nov, 21:03 UTC
  • 33d 13h
    Fri 20 Nov, 21:03 UTC
  • 40d 13h
    Fri 27 Nov, 21:03 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 21:03 UTC1d ago – – running 0
Fri 16 Oct, 00:13 UTC2d ago 0 – 0.9 days 0
Fri 9 Oct, 21:05 UTC8d ago 1 halved by day 2 6.1 days 0
Mon 5 Oct, 16:53 UTC12d ago 1 held half 4.2 days 1
Fri 2 Oct, 21:05 UTC15d ago 1 halved by day 1 2.8 days 0
Thu 1 Oct, 21:05 UTC FW16d ago 1 – 1 days 0
Tue 29 Sep, 22:50 UTC18d ago 7 – 1.9 days 7
Mon 28 Sep, 23:24 UTC19d ago 7 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does [US] Rivals - Fridays Solo/Duo appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [US] Rivals - Fridays Solo/Duo: Duo Rust servers, live, Rust community servers, going deep, North American Rust server list and Vanilla Rust servers. The server list shows it under Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days.

What's the meaning of the tags on [US] Rivals - Fridays Solo/Duo?

gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): There are 100 slots on this server; ts2 (Group limit): Teams max out at 2; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^w (Weekly): A wipe every week; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; NA (North America): The server browser lists it under North America — that is the tag list [US] Rivals - Fridays Solo/Duo puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the performance like on [US] Rivals - Fridays Solo/Duo?

The last 48 hours saw an average of 118 server fps, never dropping below 81. The entity count reached a high of 10,227, covering buildings, deployables and everything else. 1,103 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

Where can you find [US] Rivals - Fridays Solo/Duo?

The NA tag marks [US] Rivals - Fridays Solo/Duo as being in North America. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 104.192.227.34:28025.

What's the uptime like for [US] Rivals - Fridays Solo/Duo?

[US] Rivals - Fridays Solo/Duo is up and reachable at the moment. The uptime it gives puts the last restart at roughly 33 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 28 September 2026 is when Rust Going Deep first saw it.

What Rust version is [US] Rivals - Fridays Solo/Duo on?

The version on [US] Rivals - Fridays Solo/Duo is Rust network protocol 2634 and build 167781, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does [US] Rivals - Fridays Solo/Duo follow for wipes?

The prediction follows its tag because too few of [US] Rivals - Fridays Solo/Duo's wipes are on record to confirm the schedule. Expect the next wipe on Friday 23 October at 21:03 UTC. This world has been running since 34 hours ago. The tags show wipes set to happen every week.

What happens on wipe day at [US] Rivals - Fridays Solo/Duo?

The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 33% of recent wipes. By day 1.5, the pop had dropped under half.

Map and rules

What settings are in place on [US] Rivals - Fridays Solo/Duo?

Its name does not state a gather rate for [US] Rivals - Fridays Solo/Duo. The group cap is 2 players (duo). survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. Vanilla is its own description: facepunch's version, untouched: no rate changes, no kits, no extra rules. VAC, Valve's anti-cheat, is enabled.

Which map is active on [US] Rivals - Fridays Solo/Duo?

[US] Rivals - Fridays Solo/Duo uses a procedural map of size 1,600 with seed 912035112, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

What's the population like on [US] Rivals - Fridays Solo/Duo?

[US] Rivals - Fridays Solo/Duo is holding 0 players on its 100 slots at the moment. The seven-day average is 0 players, with a peak of 2.

What position does [US] Rivals - Fridays Solo/Duo hold in the server rankings?

Over the last seven days [US] Rivals - Fridays Solo/Duo sits at #12,661 on player hours, which is #1,418 in North America and inside the top 57% of all ranked servers. Among servers in the duo category, it holds #356.

Join info

What's the process to join [US] Rivals - Fridays Solo/Duo?

Open Rust and press F1, then type client.connect 104.192.227.34:28025. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^w,^v,NA,gmrust,cs167781,ts2

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players There are 100 slots on this server.
ts2
Group limit Teams max out at 2.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.