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Dive report

smp

Offline 104.193.176.219:25565 checked 16h ago

moddedoxide
Drop in
0/ 1337 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123411:0013:0015:0012:0014:0016:00

Hourly average and peak, UTC.

Server performance

010020030040011:0013:0015:0012:0014:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:19 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does smp appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry smp are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on smp?

The server browser shows these tags for smp: gmrust (Game mode): Survival, as standard Rust does it; mp1337 (Max players): There are 1,337 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Is smp lag-free?

Average server fps for the last 48 hours was 236, and the lowest was 227. Buildings, deployables and all other world objects added up to as many as 46,881 entities. Memory use peaked at 1,563 MB. What players notice as lag comes from low fps and a rising entity count.

What location is smp in?

There is no published region for smp. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 104.193.176.219:25565.

How reliable is smp?

The server smp is not reachable at the moment; the last sighting was 16 hours ago. Its reported uptime shows a restart about 4 hours ago. Over the past full 7 days it stayed up for 48 of 168 hours, or 29%. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for smp?

On Linux, smp runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does smp wipe?

Too few wipes are on record for smp to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 14 days 22 hours.

What happens on wipe day at smp?

Across its recent wipes, the average busiest point drew 0 players. The peak crowd on the latest wipe came 0 hours in.

Rules and settings

What settings are in place on smp?

No gather rate appears in the name of smp. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on smp?

A game-generated procedural map of size 3,000 with seed 793197 is in play on smp. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

How many players are on smp?

The last sighting of smp was 16 hours ago; it is offline right now. The seven-day average for players here is 0.

Where does smp sit in the rankings?

For player hours in the last seven days, smp ranks #15,843, within the top 72% of ranked servers.

Getting in

How do you get into smp?

Open Rust and press F1, then type client.connect 104.193.176.219:25565. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp1337,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1337
Max players There are 1,337 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.