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Dive report

Pichuleros FC

Offline 104.234.7.50:28055 checked 34d ago

teams off moddedoxide
Drop in
0/ 20 players now 0% full
07-day averagepeak –
–rankscore 0
64d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Pichuleros FC appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Pichuleros FC: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o.

What's the meaning of the tags on Pichuleros FC?

Pichuleros FC's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): The slot count is 20; ts0 (Group limit): You can't form teams; v2632 (Protocol): To join, your game has to be on protocol 2632; cs162434 (Build): The build number is 162434; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the location of Pichuleros FC?

There is no published region for Pichuleros FC. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 104.234.7.50:28055.

Is Pichuleros FC up, and how often does it stay online?

Pichuleros FC is down at the moment; it was last up 34 days 22 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for Pichuleros FC?

On Windows, Pichuleros FC runs Rust network protocol 2632 and build 162434. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

What schedule does Pichuleros FC follow for wipes?

Pichuleros FC's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 64 days 15 hours.

Settings and map

What settings are in place on Pichuleros FC?

The name of Pichuleros FC contains no gather rate. There is no published group limit. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on Pichuleros FC?

The map on Pichuleros FC is procedural, made by the game.

Population

Is Pichuleros FC busy?

The last sighting of Pichuleros FC was 34 days 22 hours ago; it is offline right now.

How to join

What's the process to join Pichuleros FC?

Open Rust and press F1, then type client.connect 104.234.7.50:28055. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2632,gmrust,cs162434,ts0,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp20
Max players The slot count is 20.
ts0
Group limit You can't form teams.
v2632
Protocol To join, your game has to be on protocol 2632.
cs162434
Build The build number is 162434.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.