Rust
Offline 104.238.1.200:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 259/ 400
- 181/ 225
- 129/ 100
- 312/ 1000
- 23/ 700
Quick answers
Tags and filters
Where does Rust appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Rust are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on Rust?
gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): It's on build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Rust puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is Rust in?
There is no published region for Rust. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 104.238.1.200:28015.
What's the uptime like for Rust?
Rust is down at the moment; it was last up 6 days 3 hours ago. It was up 0% of the time over the last full 5 days, 0 of 120 hours. 12 October 2026 is when Rust Going Deep first saw it.
What Rust version is Rust on?
The version on Rust is Rust network protocol 2634 and build 167398, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does Rust wipe?
Too few wipes are on record for Rust to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 6 days 16 hours is how long ago this world came into being.
Settings and map
What settings are in place on Rust?
The name of Rust contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server does not run Valve's anti-cheat, VAC.
What's the map on Rust?
Rust uses a game-generated procedural map.
Population
What's the population like on Rust?
The last sighting of Rust was 6 days 3 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1.
What's Rust's rank among Rust servers?
Over the last seven days, Rust is #14,359 by player hours, among the top 65% of all ranked servers.
Join info
What's the process to join Rust?
To join, open Rust, hit F1, and enter client.connect 104.238.1.200:28015. Or click Launch Rust on this page to open the game through Steam and connect.