Rust
Offline 104.238.1.29:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 212/ 400
- 176/ 225
- 122/ 100
- 253/ 1000
- 21/ 700
Quick answers
Tags and filters
Where does Rust appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Rust are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on Rust?
The server browser shows these tags for Rust: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find Rust?
There is no published region for Rust. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 104.238.1.29:28015.
What's the uptime like for Rust?
The server Rust is not reachable at the moment; the last sighting was 6 days 13 hours ago. Over the past full 6 days it stayed up for 0 of 144 hours, or 0%. Rust Going Deep has had it on record since 11 October 2026.
What is the Rust version for Rust?
The version on Rust is Rust network protocol 2634 and build 167398, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does Rust wipe?
Too few wipes are on record for Rust to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 6 days 15 hours is how long ago this world came into being.
Map and rules
Which rules and settings is Rust running?
Its name does not state a gather rate for Rust. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server does not run Valve's anti-cheat, VAC.
What's the map on Rust?
Rust uses a game-generated procedural map.
Player count
Is Rust busy?
The last sighting of Rust was 6 days 13 hours ago; it is offline right now. For the past week, players averaged 1 with a high of 1.
What's Rust's rank among Rust servers?
Over the last seven days, Rust is #11,727 by player hours, among the top 53% of all ranked servers.
Getting in
What's the way to join Rust?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.238.1.29:28015.