Local Farm
Offline 104.249.44.146:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 20/ 100
- 148/ 400
- 97/ 225
- 125/ 100
- 131/ 1000
- 5/ 700
Quick answers
Tags and search
Where does Local Farm appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local Farm: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Local Farm?
The server browser shows these tags for Local Farm: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs162929 (Build): The build number is 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Local Farm in?
There is no published region for Local Farm. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 104.249.44.146:28015.
Is Local Farm up, and how often does it stay online?
Right now Local Farm is offline, having last been seen 20 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 25 September 2026.
What is the Rust version for Local Farm?
Rust network protocol 2633 and build 162929 is what Local Farm runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Local Farm wipe?
The wipes recorded for Local Farm are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 43 days 20 hours ago.
Map and rules
Which rules and settings is Local Farm running?
No gather rate appears in the name of Local Farm. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on Local Farm?
The map on Local Farm is procedural, made by the game.
Player count
Is Local Farm busy?
The last sighting of Local Farm was 20 days 16 hours ago; it is offline right now.
What's Local Farm's rank among Rust servers?
For player hours in the last seven days, Local Farm ranks #16,495, within the top 70% of ranked servers.
Getting in
How do you get into Local Farm?
Open Rust and press F1, then type client.connect 104.249.44.146:28015. Alternatively, click Launch Rust on this page to join via Steam.