Local Farm
Offline 104.249.44.152:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 186/ 225
- 127/ 100
- 325/ 1000
- 23/ 700
Quick answers
Tags and filters
Where does Local Farm appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local Farm: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Local Farm?
gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs162929 (Build): It's on build 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Local Farm puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of Local Farm?
No region comes from Local Farm. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 104.249.44.152:28015.
What's the uptime like for Local Farm?
Right now Local Farm is offline, having last been seen 23 days 4 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 24 September 2026.
What Rust version is Local Farm on?
The version on Local Farm is Rust network protocol 2633 and build 162929, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
When does Local Farm wipe?
The wipes recorded for Local Farm are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 43 days 22 hours.
Settings and map
What settings and rules have been applied to Local Farm?
No gather rate appears in the name of Local Farm. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on Local Farm?
Local Farm uses a game-generated procedural map.
Player stats
How many players are on Local Farm?
Local Farm was last seen 23 days 4 hours ago and is offline as you read this.
Where does Local Farm sit in the rankings?
Over the last seven days, Local Farm is #15,539 by player hours, among the top 68% of all ranked servers.
Getting in
What's the way to join Local Farm?
To join, open Rust, hit F1, and enter client.connect 104.249.44.152:28015. Or click Launch Rust on this page to open the game through Steam and connect.