Local Farm
Offline 104.249.44.221:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 63/ 400
- 44/ 245
- 128/ 100
- 80/ 1000
- 8/ 700
Quick answers
Tags and search
Where does Local Farm appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local Farm: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Local Farm?
Local Farm's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs162929 (Build): The build number is 162929; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find Local Farm?
Local Farm does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 104.249.44.221:28015.
How reliable is Local Farm?
The server Local Farm is not reachable at the moment; the last sighting was 24 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 23 September 2026.
What Rust version is Local Farm on?
The version on Local Farm is Rust network protocol 2633 and build 162929, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does Local Farm follow for wipes?
Too few wipes are on record for Local Farm to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 43 days 17 hours ago.
Settings and map
What settings are in place on Local Farm?
The name of Local Farm contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on Local Farm?
A procedural map, generated by the game, is in play on Local Farm.
Player count
What's the population like on Local Farm?
Right now Local Farm is offline, with its last appearance 24 days 16 hours ago.
What position does Local Farm hold in the server rankings?
Over the last seven days, Local Farm is #13,210 by player hours, among the top 59% of all ranked servers.
Getting in
What's the way to join Local Farm?
To join, open Rust, hit F1, and enter client.connect 104.249.44.221:28015. Or click Launch Rust on this page to open the game through Steam and connect.