Hyperlkl
Online 104.254.131.178:50002 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 72/ 400
- 51/ 245
- 120/ 100
- 90/ 1000
- 6/ 700
Quick answers
Tags and filters
Where does Hyperlkl appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Hyperlkl are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on Hyperlkl?
Hyperlkl's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): It's on build 167584; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the performance like on Hyperlkl?
It averaged 92 server fps over the last 48 hours, with a low of 71. Buildings, deployables and all other world objects added up to as many as 93,189 entities. The top memory figure was 3,414 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of Hyperlkl?
Hyperlkl does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 104.254.131.178:50002.
How reliable is Hyperlkl?
Hyperlkl is up and reachable at the moment. The uptime it gives puts the last restart at roughly 5 days 4 hours ago. In the last full 5 days, 120 of 120 hours were online, 100% uptime. 12 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Hyperlkl?
Rust network protocol 2634 and build 167584 is what Hyperlkl runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does Hyperlkl wipe?
Too few wipes are on record for Hyperlkl to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 5 days 7 hours.
Settings and map
Which rules and settings is Hyperlkl running?
No gather rate appears in the name of Hyperlkl. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on Hyperlkl?
Hyperlkl uses a procedural map of size 4,000 with seed 65188, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
How many players are on Hyperlkl?
Right now 0 players are on Hyperlkl, which has 40 slots. For the past week, players averaged 0 with a high of 1.
What's Hyperlkl's rank among Rust servers?
Over the last seven days, Hyperlkl is #15,644 by player hours, among the top 71% of all ranked servers.
How to join
What's the way to join Hyperlkl?
Open Rust and press F1, then type client.connect 104.254.131.178:50002. Alternatively, click Launch Rust on this page to join via Steam.