S
Offline 104.28.159.21:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 186/ 225
- 127/ 100
- 325/ 1000
- 23/ 700
Quick answers
Tags and filters
Where does S appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry S are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on S?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163493 (Build): This server runs build 163493; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list S puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find S?
There is no published region for S. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 104.28.159.21:28015.
How reliable is S?
Right now S is offline, having last been seen 35 days 4 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is S on?
Rust network protocol 2633 and build 163493 is what S runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does S follow for wipes?
The wipes recorded for S are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 38 days 1 hours ago.
Settings and map
What settings are in place on S?
No gather rate appears in the name of S. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on S?
A procedural map, generated by the game, is in play on S.
Player count
Is S busy?
Right now S is offline, with its last appearance 35 days 4 hours ago.
Join info
What's the way to join S?
To join, open Rust, hit F1, and enter client.connect 104.28.159.21:28015. Or click Launch Rust on this page to open the game through Steam and connect.