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Dive report

My Server Name

Offline 104.28.198.245:28015 checked 21h ago

Drop in
1/ 500 players now 0% full
17-day averagepeak 1
#11,986ranktop 54%
22h agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeakWipe
00.250.50.75107:0008:00Wiped Sat 17 Oct, 07:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctMon 5 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 07:01 UTC22h ago – – running 0
Sat 10 Oct, 19:36 UTC7d ago – – 6.5 days 1
Mon 5 Oct, 19:17 UTC12d ago 1 held half 5 days 1
Wed 30 Sep, 06:26 UTC17d ago 1 – 5.5 days 1
Sun 20 Sep, 17:15 UTC27d ago – – 9.5 days 1
Sun 20 Sep, 06:18 UTC27d ago 1 – 0.5 days 0
Sat 19 Sep, 19:27 UTC28d ago 1 – 0.5 days 0
Thu 17 Sep, 18:17 UTC30d ago 0 – 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does My Server Name appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include My Server Name: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on My Server Name?

My Server Name's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): The slot count is 500; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What location is My Server Name in?

No region comes from My Server Name. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 104.28.198.245:28015.

What's the uptime like for My Server Name?

Right now My Server Name is offline, having last been seen 21 hours ago. In the last full 7 days, 4 of 168 hours were online, 2% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is My Server Name on?

On Windows, My Server Name runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does My Server Name wipe?

No next wipe can be predicted for My Server Name, which wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 22 hours ago.

What can you expect on wipe day at My Server Name?

Recent wipes have averaged a busiest crowd of 1 players. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.

Settings and map

What settings are in place on My Server Name?

The name of My Server Name contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on My Server Name?

My Server Name uses a game-generated procedural map.

Player stats

Is My Server Name busy?

My Server Name was last seen 21 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1. At 08:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What's My Server Name's rank among Rust servers?

Over the last seven days, My Server Name is #11,986 by player hours, among the top 54% of all ranked servers.

Join info

How do you get into My Server Name?

To join, open Rust, hit F1, and enter client.connect 104.28.198.245:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp500
Max players The slot count is 500.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.